Experience, learn and gain the confidence to implement the latest Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) tools & technologies in your classroom.
Virtual reality is the 'ultimate empathy machine.' They're opportunities to walk a mile in someone else's shoes. It’s exactly what Designer’s need!
Entrepreneur, Innovator, Director, Photographer, and Immersive Artist
Virtual Reality (VR) has emerged as a crucial new technology and a creative platform in a variety of fields, with almost endless possibilities. A realistic 3D to 5D image integrated with interactive hardware and software allows VR users to immerse themselves with unlimited possibilities, realities, scenarios and experiences in the comfort of a small physical environment. From storytelling to design thinking to travel to gaming - VR is a powerful tool for the classroom and a vital one for 21st century education.
For the first time ever our team of leading VR, AR and Video360 experts can bring this technology in a safe and guided environment for teachers & educators to confidently gain the right skills.
Using the latest VR / AR / Video360 hardware and software, teachers can now understand exactly what the industry has to offer and how to implement this technology, supported with the right learning & teaching strategies for the 21st century classroom.
WHY VIRTUAL REALITY?
A realistic 3D image or artificial environment that is created with a mixture of interactive hardware and software, and presented to the user in such a way that the any doubts are suspended and it is accepted as a real environment in which it is interacted with in a seemingly real or physical way.
With this leap in technology, Virtual Reality (VR) makes it possible to experience anything, anywhere, anytime. It is the most immersive technology and that can convince the human brain that the visual stimulus, depth and sensory input is in fact, real. Head mounted displays are used with headphones and hand controllers to provide a fully immersive (and interactive) experiences. With the largest technology companies (Metaverse, Google, Microsoft, Apple) currently investing billions of dollars into VR integrated experiences, the use of virtual reality is set to be a pillar of our everyday lives.
So, what are we waiting for in the classroom?
WHY AUGMENTED REALITY?
Augmented Reality (AR) is the physical world we observe, augmented with a layer of digital data, overlays and/or images. Did you ever play Pokemon Go!? I bet your students did! Well, this is a perfect example of an AR application, integrated into a daily experience such as gaming. Education, marketing, designers, story tellers and even cinematic experiences are now integrating AR.
Virtual Reality (VR) is a fully immersive, artificial digital world, where your physical reality is shut out. Where as, AR incorporates overlaying information of digital data over the physical reality, often with the use of smart phones, tablets and glasses. For example, the Happy Atoms chemistry set which uses an app to visually engage students of the interactions between physical models of atoms.
With software and hardware evolving in the design industry with SketchUp and Microsoft Hololens, among AutoDesk and Graphisoft leading the way - its one of the most crucial technology for any classroom.
WHAT WILL YOU LEARN?
The variety of VR and AR training workshops can allow inspired teachers & educators to experience immersive and hands-on VR training, centred around:
- Immersive VR/AR training to enable you to become hands on and confident in teaching practical application uses across all the topics below.
- Engineering and Spatial skills including architectural visualisation, interior design, layout and using leading 3D modelling industry software such as Unity, SketchUp and Revit.
- Training and e-learning exploring healthcare, mining and simulation examples of practical use.
- Storytelling media and the arts towards creating immersive experiences with the integration of 360video.
- Design Thinking in 3D alongside design ideas and using prototyping and mood boards and other immersive experiences.
This is just the start! Best of all… our training can be tailored to suit your institutes pedagogy and education requirements.